namespace HRServer.Models { public enum Gender { Male, Female } public static class HorseFactory { // Thread-safe Dictionary, um gleichzeitigen Zugriff zu ermöglichen private static readonly Dictionary Horses = new(); // Methode, um ein Pferd nach ID zu suchen public static Horse? GetHorse(ulong id) { // Verwende Dictionary.TryGetValue für bessere Performance und Lesbarkeit return Horses.TryGetValue(id, out var horse) ? horse : null; } // Methode, um ein Pferd hinzuzufügen oder zu aktualisieren public static void AddOrUpdateHorse(Horse horse) { if (horse == null || horse.Id == null) throw new ArgumentNullException(nameof(horse), "Horse or its ID cannot be null."); Horses[horse.Id.Value] = horse; } // Methode, um alle Pferde zu holen (z. B. für Debugging oder Verarbeitung) public static IReadOnlyDictionary GetAllHorses() { return Horses; } } public class Horse { // Basic Information private ulong? _id; private int? _age; private string _horseName = string.Empty; private string _gender = string.Empty; private string _breed = string.Empty; private string _link = string.Empty; public ulong? Id { get => _id; set { _id = value; LoadState.BasicInfoLoaded = true; } } public int? Age { get => _age; set { _age = value; LoadState.BasicInfoLoaded = true; } } public string HorseName { get => _horseName; set { _horseName = value; LoadState.BasicInfoLoaded = true; } } public string Gender { get => _gender; set { _gender = value; LoadState.BasicInfoLoaded = true; } } public string Breed { get => _breed; set { _breed = value; LoadState.BasicInfoLoaded = true; } } public string Link { get => _link; set { _link = value; LoadState.BasicInfoLoaded = true; } } // Other Sections private HorseSummary _summary = new(); public HorseSummary Summary { get => _summary; set { _summary = value; LoadState.SummaryLoaded = true; } } private HorseTraining _training = new(); public HorseTraining Training { get => _training; set { _training = value; LoadState.TrainingLoaded = true; } } private HorseGenetics _genetics = new(); public HorseGenetics Genetics { get => _genetics; set { _genetics = value; LoadState.GeneticsLoaded = true; } } private HorseAchievements _achievements = new(); public HorseAchievements Achievements { get => _achievements; set { _achievements = value; LoadState.AchievementsLoaded = true; } } private HorseHealth _health = new(); public HorseHealth Health { get => _health; set { _health = value; LoadState.HealthLoaded = true; } } // Load State public DataLoadState LoadState { get; set; } = new(); // Helper Methods public bool IsAllDataLoaded() { return LoadState.IsAllDataLoaded(); } public void PrintLoadState() { Console.WriteLine("Load State of Horse Data:"); Console.WriteLine($"- Basic Info Loaded: {LoadState.BasicInfoLoaded}"); Console.WriteLine($"- Summary Loaded: {LoadState.SummaryLoaded}"); Console.WriteLine($"- Training Loaded: {LoadState.TrainingLoaded}"); Console.WriteLine($"- Genetics Loaded: {LoadState.GeneticsLoaded}"); Console.WriteLine($"- Achievements Loaded: {LoadState.AchievementsLoaded}"); Console.WriteLine($"- Health Loaded: {LoadState.HealthLoaded}"); } } // Class to track the loading state of data public class DataLoadState { public bool BasicInfoLoaded { get; set; } = false; public bool SummaryLoaded { get; set; } = false; public bool TrainingLoaded { get; set; } = false; public bool GeneticsLoaded { get; set; } = false; public bool AchievementsLoaded { get; set; } = false; public bool HealthLoaded { get; set; } = false; // Method to check if all data is loaded public bool IsAllDataLoaded() { return BasicInfoLoaded && SummaryLoaded && TrainingLoaded && GeneticsLoaded && AchievementsLoaded && HealthLoaded; } } // Other classes public class HorseSummary { public List RelatedIds { get; set; } = new(); } public class HorseTraining { public string Training { get; set; } = string.Empty; } public class HorseGenetics { public int GP { get; set; } public Dictionary Features { get; set; } = new(); public string Extension { get; set; } = string.Empty; } public class HorseAchievements { public Dictionary Conformation { get; set; } = new(); public string ShortConformation { get; set; } = string.Empty; } public class HorseHealth { public string Fertility { get; set; } = string.Empty; } }